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package org.meanzoft.m3d.model.m3dmodel;

import org.lwjgl.util.vector.Vector3f;

/**
 *
 * @author Laptop
 */
public class Extent {

    private float radius;
    private Vector3f min;
    private Vector3f max;
    
    public Extent(float radius, Vector3f min, Vector3f max) {
        this.radius = radius;
        this.min = min;
        this.max = max;
    }

    public Vector3f getMax() {
        return max;
    }

    public void setMax(Vector3f max) {
        this.max = max;
    }

    public Vector3f getMin() {
        return min;
    }

    public void setMin(Vector3f min) {
        this.min = min;
    }

    public float getRadius() {
        return radius;
    }

    public void setRadius(float radius) {
        this.radius = radius;
    }
}
